hopefully complete item list

greenspun.com : LUSENET : B's Monster Rancher 2 : One Thread

Shop Items

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Mango: Decreases stress

Magic Bananas: Increase lifespan by 1 wk., add or subtract 5 or 10 loyalty, and/or increase/decrease raising style. All randomly

Sour Jellies: Makes monster good.

Sweet Jellies: Makes monster evil.

Apple Cake: Can increase loyalty and does increase weight.

Nuts Oil: Heals Fatigue.

Mint Leaf: Helps heal stress.

Powder: Reduces weight

Telomeann: Raises speed and Power in Battle

Kasseitan: Improves Def. and lowers Spd.

Star Prune: Improves Fame gain in Battles

Magic Seeds: Trigger series of events leading to the possession of [ Mock/Mock ]

-------------------------------------------------------------------------------- Items Colt Gets

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Crystal: Go to the shrine when you get this. You can now unlock Metalners.

Wracky Doll: Kill off a monster with this item in your possession to obtain a [Wracky/Wracky]

-------------------------------------------------------------------------------- Battle Items

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Dragon Tusk: Win at Dragon Invitational and use in combining to get a [Dragon/Dragon]

Double-Edged Sword: After getting the sheath on Parepare exp. go to the A class Invitational and defeat Leo to gain this item which is used in combining to get [Durahan/Durahan].

Silver Peach: Ups Lifespan by about a year

Hero Badge: Makes monster nature go towards good

Heel Badge: Makes nature go towards bad

-------------------------------------------------------------------------------- Stress Lowering Items

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Fire Stone: Reduces stress in winter.

Block of Ice: Reduces stress in summer.

Dino Tail: Increases chance of lucky strike in battle. Reduces stress

Sculpture/Gemini's Pot : Reduces strees

-------------------------------------------------------------------------------- Expedition Items

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Half-Eaten: Sell or throw away.

Strong Glue: In conjunction with second Quack Doll leads to the possession of [Ducken/Ducken].

Rock Candy: May raise loyalty, raises weight

Golden Peach: Ups Lifespan by about a year

Old Sheath: Triggers series of events leading to the possession of Durahan.

Joker Mask: Use in combining to get Joker

Fire Feather: Use in combining to get [Phoenix/Phoenix]

Soil: Sell It.

Irritater: Increases stress, slightly decreases loyalty

-------------------------------------------------------------------------------- Money Making Items

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Pure Gold: May reduce stress slightly. Sell It.

Pure Silver: Sell it

Pure Platina: Sell it

Gold Metal: Sell it or combine with 2 Silver Suezos for a Gold Suezo

Silver Metal: Sell it or combine with 2 Bronxe Suezo for a Silver Suezo

Music Box: Sell it (japan version only, i think)

Medallion: Sell it (japan version only, i think)

-------------------------------------------------------------------------------- Errantry Items

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Spear: Use in combining to get [Centaur/Centaur]

Zilla Beard: Use in combining to get [Zilla/Zilla]

Big Footprint: Use in combining to get [Jill/Jill]

-------------------------------------------------------------------------------- Drugs

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Teromeamn/Nageel/Kasseitan: Using these drugs before a tournament will increase certain stats. It will decrease your monsters lifespan

Troron/Paradoxine: These drugs make your monsters stats better for a month. It will decease your monsters lifespan.

Monseitan/Larox: These drugs rasie a part of your monsters stats. It will decease your monsters lifespan.

-------------------------------------------------------------------------------- Combining Items

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Taurus Horn: Increases percentage of getting an unlikely combination in the lab.

Crab Claw: Increases skill by 50 when used in combining

Disc Chips: 38 different ones, all do different things Stick: Use to get a Ghost

DNA Capsule: Will make the monster /??? when used in combining (only the Japan version) Quack Doll: use in conjunction with strong glue to obtain a [Ducken/Ducken].

Magic Pot: Use in combining to get Bajarl

Undine Slate: Use in combining to get an Undine and the ability to unlock Nitons from CDs

-------------------------------------------------------------------------------- Stuff your monster asks for

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Perfume: Raise Loyalty

Grease: Raise Loyalty

Yarn: Raise Loyalty

Fish Bone: Raise Loyalty

Pile o Fish: Raise Loyalty/Weight

Pile o Meat: Raise Loyalty/Weight

Boot: Raise Loyalty. Sell It

Ice Candy Stick: Chance to give monster praise. Sell It

Shiny Stone: Chance to give monster praise. Sell It

Flower (all types): Chance to give monster praise. Decreases stress and slightly raises loyalty. Sell It

Meteorite: Chance to give monster praise. Sell It

Bone: Raise Loyalty

Bay Shrimp: Raise Loyalty

Kaledoscope: Raise Loyalty

Perfume Oil: Raise Loyalty

Match: Raise Loyalty

Polish: Raise Loyalty

Sun Lamp: Raise Loyalty

Stick Of Ice: Raise Loyalty

Parepare Tea: Raise Loyalty

Mock Nut: Raise Loyalty

Incense: Raise Loyalty

Torles Water: Raise Loyalty

Wool Ball: Raise Loyalty

Dummy: Raise Loyalty

Making Fire: Raise Loyalty

Silk Cloth: Raise Loyalty

Steamed Bun: Raise Loyalty

Silk Hat: Raise Loyalty

Ocean Stone: Raise Loyalty

Whet Stone: Raise Loyalty

Cedar Log: Raise Loyalty

Ice Of Papas: Raise Loyalty

Tooth Pick: Raise Loyalty

Disk Dish: Raise Loyalty

Razor Blade: Raise Loyalty

Mirror: Raise Loyalty

Seaweed: Raise Loyalty

Rice Cracker: Raise Loyalty

Playmate: Raise Loyalty

Gramophone: Raise Loyalty

Ice Candy: Raise Loyalty

Colart Tea: Raise Loyalty

Clay Doll: Raise Loyalty

Olive Oil: Raise Loyalty

Galoe Nut: Raise Loyalty

-------------------------------------------------------------------------------- Thanxs to every1 who helped out with this mainly Zack F. for letting me use his chart

-- Earl (>>>@<<<.com), March 30, 2000 Answers hey it worked

-- Earl (>>>@<<<.com), March 30, 2000.

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FYI according to Tecmo the Taraus Horn also makes your monsters nature more toward good also. Very good list, but what about the effects of disc chips in your inventory(if any)?

-- J (nemesis_7777@yahoo.com), March 30, 2000.

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One detail to clear up. Mangos heal Fatigue, not Stress. Also some of those goodies your monster asks for either reduce stress or add weight. A good rule of thumb is that if it's edible, it fattens your monster, if not, it reduces stress.

-- Dark Phoenix (Arax7@aol.com), March 30, 2000.

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pretty good list

-- RaPtOr2157 (raptor2157@aol.com), March 30, 2000.

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shop item: candy - raises weight. i have been told[without actually measuring it myself] that silver peach does not raise lifespan as much as golden peach. the most common numbers i've seen are gold=50;silver=25 wks.

-- torey luvullo (dst10000@compuserve.com), March 30, 2000.

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Also note that every item that you give a monster (when they ask for it) will make your style a little Softer. Also, if you give into a bad monster's request for an item, their loyalty will go up if you give it to them BEFORE a drill ("He knows how to bargain!"), but it will go down if you give it to them AFTER a drill ("Sucker!").

-- Nate Railsback (ChimeraMan101@aol.com), March 31, 2000.

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^_^ Better

-- Zack F (fake@dontemailme.com), April 08, 2000.

-- torey luvullo (dst10000@compuserve.com), April 13, 2000


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